package com.kmist.xiakexing.interfaces;

import com.kmist.xiakexing.utils.scene.GameScene;

public interface IGameScenepresenter extends IBasePresenter<IGameSceneCallback>{
    //地图 item npc 玩家 敌人

    boolean isSenceLoaded(GameScene gameScene);
    void getGameSence(String pname);

}
